DiscordCoreAPI
A Discord bot library written in C++, with custom asynchronous coroutines.
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DllMain.cpp
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1/*
2 MIT License
3
4 DiscordCoreAPI, A bot library for Discord, written in C++, and featuring explicit multithreading through the usage of custom, asynchronous C++ CoRoutines.
5
6 Copyright 2022, 2023 Chris M. (RealTimeChris)
7
8 Permission is hereby granted, free of charge, to any person obtaining a copy
9 of this software and associated documentation files (the "Software"), to deal
10 in the Software without restriction, including without limitation the rights
11 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12 copies of the Software, and to permit persons to whom the Software is
13 furnished to do so, subject to the following conditions:
14
15 The above copyright notice and this permission notice shall be included in all
16 copies or substantial portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 SOFTWARE.
25*/
26/// DllMain.cpp : defines the entry point for the dll application.
27/// Feb 18, 2022
28/// https://discordcoreapi.com
29/// \file DllMain.cpp
30
32
33#if defined _WIN32
34bool __stdcall dll_main(void*, uint64_t fdwReason, void*) {
35 switch (fdwReason) {
36 case DLL_PROCESS_ATTACH: {
37 [[fallthrough]];
38 }
39 case DLL_THREAD_ATTACH: {
40 [[fallthrough]];
41 }
42 case DLL_THREAD_DETACH: {
43 [[fallthrough]];
44 }
45 case DLL_PROCESS_DETACH: {
46 [[fallthrough]];
47 }
48 default: {
49 return true;
50 }
51 }
52}
53#endif