#pragma once
public:
test() {
commandName = "test";
helpDescription = "testing purposes!";
embed_data msgEmbed { };
msgEmbed.setDescription("------\nSimply enter !test or /test!\n------");
msgEmbed.setTitle("__**test usage:**__");
msgEmbed.setTimeStamp(getTimeAndDate());
msgEmbed.setColor("fe_fe_fe");
helpEmbed = msgEmbed;
}
unique_ptr<base_function> create() {
return makeUnique<test>();
}
virtual void execute(base_function_arguments& args) {
try {
get_guild_stickers_data& dataPackage01;
dataPackage01.guildId = args.eventData.getGuildId();
auto resultVector = stickers::getGuildStickersAsync(dataPackage01).get();
modify_guild_sticker_data& dataPackage;
dataPackage.reason = "testing purposes!";
dataPackage.description = "testing sticker";
dataPackage.guildId = args.eventData.getGuildId();
dataPackage.name = "test_sticker";
dataPackage.tags = "testing";
dataPackage.stickerId = resultVector[0].id;
auto responseData = stickers::modifyGuildStickerAsync(dataPackage).get();
std::cout << "the name: " << responseData.name << std::endl;
} catch (...) {
rethrowException("test::execute()");
}
}
virtual ~test() = default;
};
}
The main namespace for the forward-facing interfaces.
Base class for the command classes.