A Discord bot library written in C++, with custom asynchronous coroutines.
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discord_core_api::invite_data Struct Reference

Invite data. More...

#include <FoundationEntities.hpp>

Public Data Members

uint64_t approximateMemberCount {}
 Approximate member count.
uint64_t approximatePresenceCount {}
 Approximate presence count.
channel_data channel {}
 channel_data data of the channel_data that the invite is for.
jsonifier::string code {}
 Unique invite code.
jsonifier::string createdAt {}
 Time it was created at.
jsonifier::string expiresAt {}
 When the invite expires.
partial_guild_data guild {}
 Guild data of the channel_data that the invite is for.
snowflake guildId {}
 The guild this invite is for.
guild_scheduled_event_data guildScheduledEvent {}
 Scheduled guild event.
user_data inviter {}
 The user_data who created the invite.
uint64_t maxAge {}
 Maximum age of the invite.
uint64_t maxUses {}
 Max number of uses.
stage_instance_data stageInstance {}
 Stage instance data.
application_data targetApplication {}
 Application data.
uint64_t targetType {}
 Target type.
user_data targetUser {}
 Target user_data of the invite.
bool temporary {}
 Is it temporary?
uint64_t uses {}
 The current number of uses.

The documentation for this struct was generated from the following file: